ZNIBBLES(6)

NAME
gznibbles, znibbles, znibblesX - Clients for the ZNibbles multiplayer game.

SYNOPSIS
znibbles [options].. playername

gznibbles [options].. playername

znibblesX [options].. playername

DESCRIPTION
ZNibbles is a classic multiplayer networked game for X11, GTK+ and Motif based on the old nibbles game. Each player controls a worm and tries to grow as much as possible by eating nibbles. Any number of players can join the game at any time. It is a client/server game which means multiple clients connect to a server located on the network.

In order to play the game, you will have to start a ZNibbles server first. This is done by using nibbles(6).

znibbles is the ZNibbles Motif client. It needs Motif 1.2.

gznibbles is the GTK+ client. This is probably the client you will want to use as it is kept more up to date.

znibblesX is the bare X11 client. This one will work on a much wider range of platforms but is not as nice as other clients.

OPTIONS

-h, --help
    Print a help screen.

-V, --version
    Display version of nibbles.

-d, --debug
    Enable debug output

-n HOST, --port=HOST
    Connect to server HOST. Default host is localhost.

-p NUM, --port=NUM
    Connect to server on port NUM. Default port is 5051.

-m filename, --message-file=filename
    Load predefined messages from filename. These messages are bound to keys 0, 1, ..., 9 and can be sent to other players during the game by pressing the corresponding key.

-t, --twokey
    Only use two keys (left and right) to control the worm.

NOTE
This man page is a first attempt at making a decent documentation. Expect useful information in the next version.

AUTHOR
Vincent Mallet <vmallet@enst.fr>

SEE ALSO
nibbles(6)